Wo Long is not an easy game by any means but we’re working to give players as much freedom and agency to play it as they want, overcome obstacles in their own way. It’s really important to keep the challenge the same and giving players different ways to overcome it. So you could talk to your friends and say hey I beat this boss and this is how I did it, you want to talk to people and go online because you really want to have communication with them. But the caveat there is giving players all different ways that they can do that. “We’re thinking it’s ‘good’ to have one set difficulty so that everyone has the same experience of overcoming a really intense obstacle and they all have that feeling of achievement, like I did it. Yamagiwa spoke in detail about the lack of difficulty options in Wo Long: Fallen Dynasty, explaining: MaBy Jason Faulkner Wo Long: Fallen Dynasty doesn’t have an easy mode. Wo Long: Fallen Dynasty Offers An Incredible Solution to Dark Souls’ Difficulty Debate A demo for Wo Long: Fallen Dynasty just dropped, and Team Ninja's new Soulslike game. It seems -5 morale is the cap (aka 5 morale less than the enemy) hp/spirit damage taken does not fluctuate at all from 12-5 morale below the enemy. When more than 5 morale lower than the enemy, damage dealt/taken barely fluctuates with morale. MORE WO LONG – Wo Long: Fallen Dynasty Dev Diary Reveals New Gameplay and Character Creation 11 No Difficulty Setting in 2023 yea, why should be in every game (Single-player) period < 1 2 3 4 5 > Showing 1 - 15 of 61 comments HighLanderPony Feb 27 10:45am It's called grinding levels. It seems like it isnt an exact equation, and the biggest difference is spirit damage dealt.Like Team Ninja’s Nioh series, the game will have one standard difficulty setting, ensuring “everyone has the same experience of overcoming a really intense obstacle.” But when you reach NG++++ the game expects from you you understand how it works so the difficulty should be more or less the same for everyone. For example, your gaming profil, how long it will take you to L2P, your early building choices. The game’s producer recently explained why this is the case.ĭuring an interview with MP1st, Wo Long: Fallen Dynasty producer Masaaki Yamagiwa confirmed that the game will not allow players to change the difficulty. First playthrough difficulty may vary a lot depending on the player for a lot of reasons. ![]() This shouldn’t come as a surprise considering that it’s largely inspired by From Software’s Souls series which also doesn’t feature any difficulty options. Wo Long: Fallen Dynasty, the upcoming action-RPG from Team Ninja and Koei Tecmo, will not have multiple difficulty settings. Wo Long: Fallen Dynasty s linearity means that offering players multiple routes if they get stuck on a difficult boss is not really an option, therefore, doubling down on the NPC summoning.
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